2018 KoW tournament
There will be 6 special guest managers this year at T-N-T.
This year’s manager will be in the form of a special guests. You can use the same model for each option. The guest will be announced before each round .Points gained for completing the Manager’s mission are in addition to the normal tournament points.
General Stats:
Stats. Spd Me. Ra. De. At. Ne-
————————————————-
6 3 0 5+ 5 14/16
All managers are very inspiring , individual ,headstrong, and have the spell Influence.
Influence- The spell can only be used once in the game and goes off automatically.
When cast you may reroll 1 dice of any nerve test within 12 inches of the manager.
Manager-1. Stone Cold
Increase Speed to 7, ensnare and thunderous charge-2.
Mission
Complete a charge:1 point
Charge the opponent’s manger with your manager:2 points
Manager-2 Undertaker
Regeneration (5+) , Increase de by 1, vicious, with crushing strength (2) , change Ne to -16
Spell- souldrain
Mission
Damage a unit with Soul Drain- 1 point
Damage the opponent's manager -2 points
Manager 3- Bobby the brain
Reduce speed by 1, reduce De by 1 , increase Ne to. 15/17, Stealthy,
Gains item Boots of Levitation
Weakness (3)
Mission
Cast weakness on the opponent's manager - 2 points
- Gain 1 point if your manager is still alive at the end of the game.
Manager 4- Superfly
pathfinder, decrease At to 3
Gains item: Wings of Honeymaze
Mission
Touch 1 table edge 1 points.
Touch 2 table edge 2 points.
Touch 3 table edge 3 points.
Touch 4 table edge 4 points.
Manager-5 Brooklyn brawler
Decrease Me to 4, Decrease De to 4, decrease ne to 12/14, regeneration (3+),
Mission-
1 point for charging by himself.
2 points for being in a combo charge
Manager -6 Triple H
Crushing Strength (3), increase At to 7, fury
Spell - Fireball (10)
Mission-
Kill an opponent's manager with fireball with Triple H- 2 points
Kill an opponent's manager in combat with Triple H -3 points
General Stats:
Stats. Spd Me. Ra. De. At. Ne-
————————————————-
6 3 0 5+ 5 14/16
All managers are very inspiring , individual ,headstrong, and have the spell Influence.
Influence- The spell can only be used once in the game and goes off automatically.
When cast you may reroll 1 dice of any nerve test within 12 inches of the manager.
Manager-1. Stone Cold
Increase Speed to 7, ensnare and thunderous charge-2.
Mission
Complete a charge:1 point
Charge the opponent’s manger with your manager:2 points
Manager-2 Undertaker
Regeneration (5+) , Increase de by 1, vicious, with crushing strength (2) , change Ne to -16
Spell- souldrain
Mission
Damage a unit with Soul Drain- 1 point
Damage the opponent's manager -2 points
Manager 3- Bobby the brain
Reduce speed by 1, reduce De by 1 , increase Ne to. 15/17, Stealthy,
Gains item Boots of Levitation
Weakness (3)
Mission
Cast weakness on the opponent's manager - 2 points
- Gain 1 point if your manager is still alive at the end of the game.
Manager 4- Superfly
pathfinder, decrease At to 3
Gains item: Wings of Honeymaze
Mission
Touch 1 table edge 1 points.
Touch 2 table edge 2 points.
Touch 3 table edge 3 points.
Touch 4 table edge 4 points.
Manager-5 Brooklyn brawler
Decrease Me to 4, Decrease De to 4, decrease ne to 12/14, regeneration (3+),
Mission-
1 point for charging by himself.
2 points for being in a combo charge
Manager -6 Triple H
Crushing Strength (3), increase At to 7, fury
Spell - Fireball (10)
Mission-
Kill an opponent's manager with fireball with Triple H- 2 points
Kill an opponent's manager in combat with Triple H -3 points
T-N-T
2018
Overview
T-N-T uses the Clash of kings 2018 rules (2nd edition) with a maximum force total of 2150 points and adhering to the rules of army composition as detailed below.
Army Composition
Players must choose a single Force List from any of the armies listed in the Kings of War 2nd edition rulebook (print or digital) or the Uncharted Empires supplement. This includes all 21 official armies, including the Twilight Kin. Fan-lists are considered unofficial and may not be used.
All the normal army selection rules in the Kings of War rulebook apply.
You may take 1 ally from one other army list up to 25% of your total force, following the normal selection rules. As an example, 25% of 2150 means, at most, you can spend 535 points on allies.
All Formations will be allowed out of the Clash of kings 18 book.
Unique units, or “Living Legends” (i.e. those marked with a [1] after their name in the list), can be included in your army (but not in any allied contingent should you have one).
Appearance
Painted armies are not required but strongly encouraged out of consideration for all participants.
While Mantic models are encouraged, players are permitted to use any number of non-Mantic miniatures in their armies. There is no minimum requirement for Mantic models.
Models must be based on the appropriate base size and shape for their type.
Unit-basing is permitted so long as the unit footprint is accurate for the unit size.
If any model is used as a “counts-as” or a proxy for another, this must be made clear to your opponent before a game begins.
Many people like to create mini dioramas or bases with integrated scenery. This is perfectly fine and acceptable, so long as your opponents can clearly tell what type and size the unit is.
Army List
You should also have at least one copy for yourself and one for each of your opponents to share at the end of the game. This is a open list tournament. This means that you must disclose to your opponents all units and equipment, including Magical Artifacts, in your army prior to deployment.
Your Army List must include:
Your name.
All of the models in your army.
Magical Artifacts.
Points values for everything in your army.
We recommend using Easy Army for creating your Force Lists. http://kow2.easyarmy.com/
Please do not use acronyms on an copy of your Force List. If any mistakes are found during the tournament that were not picked up on, the results of all the games in which the player has used the illegal list will immediately be changed 0 battle Points, in favor of the player’s opponents. This will apply even if the mistake was a totally honest one, so please do double check your Force List before the tournament. The lists will be checked by tournament organizer but you are ultimately responsible for your own list. If an illegal list is discovered after the fact you are responsible for the result.
Please submit your Force List by May 1st.
Schedule
The tournament consists of 6 games with 4 played on Saturday and 2 played on Sunday. 2 hours will be allotted for each game. Time clock is required. If both player don’t have or want to use one your time will be subject to the judge so the game keep moving.
Saturday
8:15- 8:30-Opening program
8:30-10:30 round 1
10:45 -12:45 round 2
1:00- 1:45 lunch
2:00 - 4:00 round 3
4:15-6:15 round 4
Sunday
8:30 - 10:30 round 4
10:45 -12:45 round 5
1:15 awards
. Terrain
There will be three standardized terrain set-ups at the event.
Heights are as follows:
Water/Lava/Slime Field: 0 Buildings of all Types: 5
Fences/Walls/Rocks: 1 Forests: 4
Hills: 2
Missions
Scenarios for all 6 games will be predetermined and will include the following standard game scenarios from theClash if king 2018 book
As a reminder individuals and war machines cannot capture or control objectives. Any other unit may.
Scoring Points Available
TNT is designed to reward the player that is in the top spot for that category after all tiebreakers.
Scoring is designed to demonstrate your prowess on the tabletop. Each game will use victory conditions as defined by the scenario with scoring modified by the difference in Kill Points. Kill points is defined as the number of points of your opponent's army you routed during the game.
Result
Points
Victory
17
Draw
11
Loss
7
Kill Points Difference
Adjust Score By
0-599. 0
600-1299
+1/-1
1300- 1699
+2/-2
1700- 2099
+3/-3
2100- 2124
+4/-4
2125- 2150
+5/-5
In addition there will be Bonus Points available in each game for the completion of secondary bonuses.
2018
Overview
T-N-T uses the Clash of kings 2018 rules (2nd edition) with a maximum force total of 2150 points and adhering to the rules of army composition as detailed below.
Army Composition
Players must choose a single Force List from any of the armies listed in the Kings of War 2nd edition rulebook (print or digital) or the Uncharted Empires supplement. This includes all 21 official armies, including the Twilight Kin. Fan-lists are considered unofficial and may not be used.
All the normal army selection rules in the Kings of War rulebook apply.
You may take 1 ally from one other army list up to 25% of your total force, following the normal selection rules. As an example, 25% of 2150 means, at most, you can spend 535 points on allies.
All Formations will be allowed out of the Clash of kings 18 book.
Unique units, or “Living Legends” (i.e. those marked with a [1] after their name in the list), can be included in your army (but not in any allied contingent should you have one).
Appearance
Painted armies are not required but strongly encouraged out of consideration for all participants.
While Mantic models are encouraged, players are permitted to use any number of non-Mantic miniatures in their armies. There is no minimum requirement for Mantic models.
Models must be based on the appropriate base size and shape for their type.
Unit-basing is permitted so long as the unit footprint is accurate for the unit size.
If any model is used as a “counts-as” or a proxy for another, this must be made clear to your opponent before a game begins.
Many people like to create mini dioramas or bases with integrated scenery. This is perfectly fine and acceptable, so long as your opponents can clearly tell what type and size the unit is.
Army List
You should also have at least one copy for yourself and one for each of your opponents to share at the end of the game. This is a open list tournament. This means that you must disclose to your opponents all units and equipment, including Magical Artifacts, in your army prior to deployment.
Your Army List must include:
Your name.
All of the models in your army.
Magical Artifacts.
Points values for everything in your army.
We recommend using Easy Army for creating your Force Lists. http://kow2.easyarmy.com/
Please do not use acronyms on an copy of your Force List. If any mistakes are found during the tournament that were not picked up on, the results of all the games in which the player has used the illegal list will immediately be changed 0 battle Points, in favor of the player’s opponents. This will apply even if the mistake was a totally honest one, so please do double check your Force List before the tournament. The lists will be checked by tournament organizer but you are ultimately responsible for your own list. If an illegal list is discovered after the fact you are responsible for the result.
Please submit your Force List by May 1st.
Schedule
The tournament consists of 6 games with 4 played on Saturday and 2 played on Sunday. 2 hours will be allotted for each game. Time clock is required. If both player don’t have or want to use one your time will be subject to the judge so the game keep moving.
Saturday
8:15- 8:30-Opening program
8:30-10:30 round 1
10:45 -12:45 round 2
1:00- 1:45 lunch
2:00 - 4:00 round 3
4:15-6:15 round 4
Sunday
8:30 - 10:30 round 4
10:45 -12:45 round 5
1:15 awards
. Terrain
There will be three standardized terrain set-ups at the event.
Heights are as follows:
Water/Lava/Slime Field: 0 Buildings of all Types: 5
Fences/Walls/Rocks: 1 Forests: 4
Hills: 2
Missions
Scenarios for all 6 games will be predetermined and will include the following standard game scenarios from theClash if king 2018 book
As a reminder individuals and war machines cannot capture or control objectives. Any other unit may.
Scoring Points Available
TNT is designed to reward the player that is in the top spot for that category after all tiebreakers.
Scoring is designed to demonstrate your prowess on the tabletop. Each game will use victory conditions as defined by the scenario with scoring modified by the difference in Kill Points. Kill points is defined as the number of points of your opponent's army you routed during the game.
Result
Points
Victory
17
Draw
11
Loss
7
Kill Points Difference
Adjust Score By
0-599. 0
600-1299
+1/-1
1300- 1699
+2/-2
1700- 2099
+3/-3
2100- 2124
+4/-4
2125- 2150
+5/-5
In addition there will be Bonus Points available in each game for the completion of secondary bonuses.
This year's 4 horsemen Rules.
The 4 horsemen are meant to be the ultimate team with each an expert in their own field. This year the the 4 horsemen will be the same way. After you have put your team together each player will select a category. The average finishing spot for all players will be the 4 horsemen of TnT 2018. Tie breaker is kill point by the players. One score will be added one at a time in this order until we have a winner.
Tie breakers
1st player’s - w/l/d score
2nd player’s- attrition score
3rd player’s - w/l/d - Paint score
4th player’s -sports score
Categories
1- sportsmanship - their total of sports votes will be used.
2 - Paint- their total paint score.
3- attrition points- their total attrition score
4- w/l/d. Their total points ( w-7/ d-11/ L-7)
The 4 horsemen are meant to be the ultimate team with each an expert in their own field. This year the the 4 horsemen will be the same way. After you have put your team together each player will select a category. The average finishing spot for all players will be the 4 horsemen of TnT 2018. Tie breaker is kill point by the players. One score will be added one at a time in this order until we have a winner.
Tie breakers
1st player’s - w/l/d score
2nd player’s- attrition score
3rd player’s - w/l/d - Paint score
4th player’s -sports score
Categories
1- sportsmanship - their total of sports votes will be used.
2 - Paint- their total paint score.
3- attrition points- their total attrition score
4- w/l/d. Their total points ( w-7/ d-11/ L-7)
Tag team rules.
Tag team champions is a symbol of two people working to a common goal. How the winners will determined by one player picking a category and utilizing his skill in that category. Each player picks a category to be score. Then the average of the 2s final position.
Categories
1 player’s-total attrition points
2- player’s -W/L/D
1st tiebreaker is the 2nd player’s sportsmanship
2nd tiebreaker is the 1st player’s paint score.
3rd will be total combined kill points.
Tag team champions is a symbol of two people working to a common goal. How the winners will determined by one player picking a category and utilizing his skill in that category. Each player picks a category to be score. Then the average of the 2s final position.
Categories
1 player’s-total attrition points
2- player’s -W/L/D
1st tiebreaker is the 2nd player’s sportsmanship
2nd tiebreaker is the 1st player’s paint score.
3rd will be total combined kill points.